Something gaming has taught me about fiction is that fight scenes are not inherently interesting. They're a delivery mechanism, and need additional ingredients to be memorable: a cool setting, strong personalities/dialogue, weird monsters, unusual magic, or—best of all—emotion.
— James L. Sutter (@jameslsutter) February 26, 2019
via Twitter https://twitter.com/jameslsutter
February 26, 2019 at 04:31PM
No comments:
Post a Comment